Lewis Edwards
Software engineer, musician, game developer, writer, hardware tinkerer. Slightly mad. Builds lots. Asterisk (*) = complete. Caret (^) = proof of concept.
  • 🔥 13
  • 📅 Oct '19
Create a batch script to push site output to live site via SCP #flingim
Upload usable Fling logo to WIP #flingim
Create a usable Fling logo #flingim
Find a way to get NAT traversal working between browsers with WebRTC #flingim
Implement a Hello World-type site #flingim
Create simple Fling frontend page #flingim
Get opinions from public on the final draft #insane
Get opinions from friends on final draft #insane
Build an Amazon PoD copy #insane
Find a new font for front cover #insane
Create a simple website #insane
Create new engine-zero.com placeholder site #enginezero
Create Bridge frontend project #enginezero
Create ASP.NET backend project #enginezero
Put up placeholder on main domain #donoharm
Create private frontend encryption PoC #donoharm
Create placeholder front page #donoharm
Sketch up provisional high-level design for system #donoharm
Port existing placeholder website to Bridge #mixav
Slash out variant products from placeholder page #mixav
Create intro prose about hypothetical tribe #warpaint
Add some texture to the demo logo and see if it looks better #tengu
Actually memorize the first verse of Whoa Whoa Whoa #departure
Urgh deal with Chrome's new click-on-audio crap #tonygen
Spray paint backing board #daylight
Get someone competent to wire up LED drivers without burning house down #daylight
Track down some spraypaint in a colour you can tolerate #daylight
Make an appointment to get your NFC implants installed
Get basic movement physics working #arrow
Get line rendering working #arrow
Draw something approximating an arrow #arrow
Draw something approximating a rock thing #arrow
Make the arrow able to physically turn and move based on keyboard input #arrow
Create thruster visual when moving forwards #arrow
Add random spawning of rock things #arrow
Create shot-colliding-with-rock sound #arrow
Create player-colliding-with-rock sound #arrow
Detect when bouncing off a border wall is likely to cause collision with asteroid or shot #arrow
Cause bouncing when collision is likely #arrow
Add timer event for all shots wrapping eternally #arrow
Add timer event for controls inverting #arrow
Make arrow's physical rotation not quite line up with its visual rotation #arrow
Implement simple scoring system #arrow
Ensure that almost all players end up with negative score #arrow
Actually play sounds in game #arrow
Implement player deaths #arrow
Make player's own shots able to kill them #arrow
Create new, smaller rocks when a rock is hit #arrow
Add a timer event: sometimes rocks continue to generate smaller and smaller rocks when destroyed without bound #arrow
Create simple +1/-1 animation for score #arrow
Add timer event for all shots bouncing off edges #arrow
Make the player wrap normally #arrow
Make rocks wrap normally #arrow
Create fantastic two-note music #arrow
Add arrow / rock exploding effect #arrow
Add shot colliding effect #arrow
Add support for mouse control that can't be turned off #arrow
Have some rock things randomly come out at high speed towards the player's expected position #arrow
Timer event to swap rock and arrow images #arrow
Timer event to dramatically increase acceleration of turning #arrow
Play with fragment shaders as a way to do particles #sandgame
Find out if you can do FBOs in WebGL #sandgame
Find another VR headset, preferably as cheap and terrible as possible without being a phone holder #dumb
Come up with a better name #voxdei
Rejig the iterative glow renderer to make a nice frontpage icon #voxdei
Work out why it's still randomly turning off and not back on #solarpi
Create simple Bridge project for frontpage #9c
Port across existing CSS and title to imitate existing page #9c
Come up with a UI concept for the project listing cloud #9c