#ws redeploy new version to https://WriterSprints.com
#ws error logging sent to @PushNoticeBot
#ws move session store into redis
#ws test facebook auth login and registration
#ws socket.io switch back to polling mode because of complications
#ws PM2 Cluster Mode - Switch Back to one instance
#ws Write and Send Update Newsletter to collect feedback about current state and patroonship
#ws collect user feedback in live conversation
#ws readup on sockets (maybe go back to polling for WriterSprints.com)
#ws Ship more performant and less lagy v0.2 of WriterSprints.com Game
#ws fix cluster mode / nginx to work with socket.io (no sticky sessions, only relying on real websockets)
#ws fix socket.io issue with too many data transfairs
#ws benchmark socket.io connections and find out why it's overloading the system
#ws nginx setup to deliver static files (no need to go through Node.JS to do that in production systems).
#ws upgrade NPM packages that I am using
#ws add robots.txt
#ws move socket.io sessions into redis as well
#ws move sessions into redis store (instead of sqlite
#ws migrate live database from SQLite to MySQL
#ws Switch Code base to work with MySql instead of SqLite
#ws add facebook login logo
#ws update pushnotice.chat version and add disabled:true in local environment
#ws add robots.txt
#ws process version information via package.json
#ws Add @PushNoticeBot for me to get Registration, Game Join, and Server Restart Notifications
#ws fix pm2 deploy