Asked

What project of yours are you most proud of making and why?


https://twitter.com/jurn_w
On to the quest of being a serial creator!

Till now (until I finish the one I am working on), its Redirecto (redirecto.ashfame.com)

Using WordPress as an interface, I built this SAAS out which generates nginx config files for redirections. I built it in a single day when I originally built it. And then a week to optimize it. Its really built out well in terms of architecture. Only uses nginx (no language processing involved at all), so runs very fast. Benchmark results - twitter.com/ashfame/status/91…

Never launched it publically though. Been 14 months that I built it. Only has 3 paying clients till now. But feels damn good to have built it.

Ay invent, act, build, travel, write. — Home = naii.io

I'm most proud of having made a 27-minute short film because I went through the whole process of film-making: from writing the screenplay to casting, filming & directing, post-production, premiering the film to a selected amount of people in a cinema and then making it available for free for everyone to watch online on YouTube (www.youtube.com/watch?v=_6Ypz…) and Vimeo (vimeo.com/64427137)

last of the young and famous writers - marketingexamples.com

my book.

i learnt inDesign and wrote the book, then publishers wouldn't talk to me, then i learnt self publishing and ISBN's, then i learnt about Amazon Kindle, then i learnt how to make a website cause i wanted an online copy, I was insatiable. A learning machine! Just joking (kind of) :)

www.consumersbook.net/

www.amazon.co.uk/Consumers-Ha…

Ay invent, act, build, travel, write. — Home = naii.io

@harrydry I know one "shouldn't" buy a book by the cover but your book's cover really speaks to me :)

🇦🇹 Freelancer :: ✉️ [email protected] :: 🌐 pretzelhands.com

dotcolors.co

It's my first real product launch and has gathered 3.5k users at this point. Currently trying to get some money off of it, but it's proving hard. Also it's a tool I use myself every day. :)

https://twitter.com/rikschennink

For me, that would be Eve of Impact, without a doubt. It's an iOS game I designed and build from scratch in 2010 / 2011.

To pull it off I had to learn Obj-C, C, OpenGL-ES and things like memory management. Wrote my own game loop, particle engine, render engine, interface event manager, the whole shebang.

It took me two years (on and off / evening hours) to build. Released in October 2011, so it's now more than 7 years old, still looks great IMHO. I think in that 7 years it netted around 20K.

eveofimpact.com ☄️

If you're interested in the source, you can find it at:
github.com/rikschennink/eve-o…

✌️ sam.jajoo.fun

libert.ml

This was my first project ever! It's what got me shipping instead of just "learning"

It's also the project I've spent the most time building, I made this with no understanding of the server side, but after this I had better confidence in my skills to figure something out, even if I have no idea how to do it.

Liberty started with a terminal interface, and evolved to a GUI, the final product over a course of like 3 months.

Just one bad part - didn't launch it on PH because of the legality and stuff :p

maker of ideamensch, an interview platform for entrepreneurs

ideamensch.com I built it as a side project almost a decade ago. Done over 3,000 interviews and turned it into a consistent source of revenue, always while holding down a full-time job. I am always learning and it's always evolving, so it has been the best education imaginable for me.